Beholder

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Beholder is an interface creation platform that leverages computer vision and fiducial markers to create functioning tangible interfaces without any wiring. This project builds upon the work from Printed Paper Markers, to create a toolkit that designers can use to create a variety of interactive physical objects, such as tangible data visualizations or custom game controllers. We are currently exploring the applications of this work in game design and information physicalization.

ACME Lab

Associated Researcher

Publications

Peter Gyory, S. Sandra Bae, Ruhan Yang, Ellen Yi-Luen Do, and Clement Zheng. 2023. ". In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI '23).

Peter Gyory, Krithik Ranjan, Zhen Zhou Yong, Clement Zheng, and Ellen Yi-Luen Do. 2022. ". In: SIGGRAPH Asia 2022 Emerging Technologies(SA '22).  

Peter Gyory. 2022. "". In: Creativity and Cognition (C&C '22).(June 20-23, 2022—Venice, Italy).

Beholder News